Input & Output

APPENDAGES

HULLS

AERODYNAMICS

WIND & WAVES

FORCES & FRAMES

INPUT & OUTPUT

OPTIMISATION

DYNAMICS

GRAPHICS

Input

  • GUI control in static mode
  • Keyboard
  • Logitech (or other) steering wheel using DirectInput
  • X-Box style controller
  • Over UDP
  • Via connected PLC
 

Output

  • GUI control in static mode
  • Real-time OpenGL graphics
  • Optimised or time-step results output to CSV
  • IGES geometry of model at any solution
  • Over UDP
  • Via connected PLC